quick dumb flash question

Out of context: Reply #6

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  • tGP0

    try this (it will allow you to set an initial count-from number, and a count to number)... play with movie frame rate, or with stretching the frames apart to make the timeline slower to run the iteration:

    // frame 1 code //
    // frame 1 code
    var max_number = 5000;
    // set current number to what you want to count to start from
    var current_number = 0;

    // frame 2 code //
    if (current_number < max_number) {
    current_number++;
    output_txt.text = current_number;
    trace("added one");
    } else {
    this.gotoAndStop(4);
    }

    // frame 3 code //
    gotoAndPlay(2);

    // frame 4 code //
    stop();

    cheers.
    j

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