Usability

Out of context: Reply #121

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    fate you are the one who seems confused-
    there is no ultimate truth to anything let alone the way people interact with the web. Your truth out of this thread is you are right, my truth is you are not. You think your good and I am bad- I think I am good and you are bad.

    Those people in the lab are a minority at best. Not that they are not important as the "target" audience of the particular site in development but they do not represent any truth but their own- isn't this a paradox to your statment that "if you design for an elite group..blah blah".

    That same group has to turn on their computer- use the given operating systems verison of truth to find their browser, then the browsers truth to get to the website, then the websites truth on how to navigate- most likely all different verisions of such truth- of companies "OPINIONS" on good and bad design.

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    "It is simply making wise decisions in getting users from Point A to Point B, to serve them best by communicating via design. It is not subjective, no matter how bad you want it to be subjective. "
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    I agree with the first part of this- making wise decisions in getting users from point A to B.. but the making of those decisions offers a subjective expierence- a personal expierence particular to a given person. One might find the developer A to B decisions right on the money- a no brainer- another might find it unfilling.
    No ultimate truth- proclaiming the A to B decision as your best intent on communication through function is one thing- calling it "usability" is another-

    in reality ANYTHING on the web- Can be used- being convenient to use-

    is subjective- no matter how bad you want to think it is not.

    http://dictionary.reference.com/…

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