AS 2.0 hooray
AS 2.0 hooray
Out of context: Reply #7
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- enobrev0
i've always wanted to write some kind of advanced depth management class (Started one a couple years ago), that might even allow for managing multiple depth groups (as well as freeing depths whien clips are removed, etc). Probably a static class.
But every time i start, I get bored as hell and end up using a globel 'depth' var and incrementing it everywhere.
As far as design patterns, be sure to check out martin fowler.
As for referencing a parent instance, it's probably best to pass 'this' to the constructor.