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Out of context: Reply #16

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  • DeLeon0

    A lot of bitmap problems in Flash can be prevented by taking out .01 pixel from the actual image size...

    So an image that is originally 500 x 488 pix for example... you could try changing it to 499.99 x 487.99, put the image in a symbol and make sure that symbol is placed on a coordinate that's a full integer...

    if that doesn't work, you can always just say the jaggedidies are intentional :)

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