3D
3D
Out of context: Reply #41
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- digitalsource0
I was asked to 'provide links to a discussion on those inconsistencies you mentioned?', those were quotes from a game development forum, not from me.
I fully support the 'it's just a tool' argument btw, it's just 3DS is really relying on it's installed base for market share rather than innovating atm if you know what I mean?
And seriously, colleagues in post production and 3D animation are asking almost exclusively fro Lightwave/Maya experience at the moment so for someone just starting out, I'd recommend the (free) Personal Learning Edition of Maya to give greater choice of work at a later stage.