"SUCCESS is the new FAILURE"
Out of context: Reply #35
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- johndiggity0
hapiness is not what you but, or how something is designed. it is a feeling that only you are in control of. the role of the designer in society, especially today, should not be to make an inanimate object give the user an emotion, rather the end result should be indicative of the function. a clock, however nicely designed and useful it is, cannot create hapiness. it is the choice of the user to either be happy with themselves, and ultimately the world around them or not.
this is especially relevant today, in a culture where hapiness can be taken in pill form or bought from the store in the form of whatever product is trendy or brings the user acceptance. design=purpose, not emotion. if more products were designed under this philosphy, there might be many less emotional cripples in the world.