FLash Q Too
FLash Q Too
Out of context: Reply #3
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- unfittoprint0
advice: don't load them into levels, load the content into another MC [object oriented friendly]
this.createEmptyMovieClip("holde...
holder.loadMovie("external.swf")nother advice: each object should function independently, like indpendent building blocks. So your external movie should function alone regardless if it's being loaded into the main movie.