1st Computer

Out of context: Reply #61

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    ZX81 with a whopping 1k of RAM.

    Bitch was that none of my tape machines would ever lod in the 1k cassette games, so all I could do was learn the BASIC, then some machine code and triumphantly teach myself how to make a playable game in 1k, which worked out at just under a screen of code..
    Things like 'Inverse X skiiing' - Steer the Inverse X between the rows of semi-colons.
    If you reach the end of the course, you get error message 9, if you crash, get error 9.
    That was hardcore coding.

    I later got a TI-99/4a, again with no games.
    Now I had sound, color, pixel-defined graphics and 16k.
    Just wasnt the same.

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