flash picture quality

Out of context: Reply #7

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  • caseyc0

    Small update, the playhead can keep playing on any timelines at the same level or below the rotating image mc but anything above it seems to muck things up. For example:

    _root.image_mc is rotating via code

    If the playhead is moving on the _root timeline the image will get jaggy but if it is stopped all will be fine. Any other mcs at _root or below can animate without affecting the image quality.

    Not sure if that makes sense, let me know!

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