$#&* Flash
$#&* Flash
Out of context: Reply #13
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- JazX0
you want a solution?
put the following info to combine two movies together, we had to do the same here:
stop();
_level0.holder1_mc.loadMovie("mo... 0);stop();
//_level0.holder2_mc.loadMovie... 0);
_level0.holder2_mc.loadMovie("mo... 0);
_global.scene24 == true;