flash time limit?
flash time limit?
Out of context: Reply #5
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- contra0
Can't you load in external files when they're required rather than putting everything into a one hour long timeline? That thing's gonna be huge and may kill any computer it's played on if you do it all in one go.
You might want to look into using attatchMovie() and removeMovieClip() so they're not sat in memory when you've finished with them. I might be wrong though.