¿eh?
¿eh?
Out of context: Reply #14
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- jpolk0
i actually need it to do both, depending on whether the user has selected autoplay or not.
i also need to be able to pause a multitude of functions...
i want a global function throughout the app that i can call from any function that will stop any block of code or movieclip in it's tracks, until a specified event occurs (ie: interval has passed, mouse click, key press, whatever...)
that's why i was wondering if there is a way to stop a function from executing