¿eh?

Out of context: Reply #14

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  • jpolk0

    i actually need it to do both, depending on whether the user has selected autoplay or not.

    i also need to be able to pause a multitude of functions...

    i want a global function throughout the app that i can call from any function that will stop any block of code or movieclip in it's tracks, until a specified event occurs (ie: interval has passed, mouse click, key press, whatever...)

    that's why i was wondering if there is a way to stop a function from executing

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