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Out of context: Reply #15
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- jpolk0
vo = new Sound();
vo.onLoad = function(success){
if (success) {
vo.start();
} else {
trace("not loaded");
}
};
vo.loadSound('your file');
}
vo = new Sound();
vo.onLoad = function(success){
if (success) {
vo.start();
} else {
trace("not loaded");
}
};
vo.loadSound('your file');
}