Flash Q
Flash Q
Out of context: Reply #13
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- ganon0
you could take the code out of your mc/button and put this in the a _root frame...:
this.bttn_mc.onRollOver = function() {
this.gotoAndPlay("over");
}this.bttn_mc.onRollOut = function() {
this.gotoAndPlay("out");
}this.bttn_mc.onPress = function() {
this.gotoAndStop("10");
this.onEnterFrame = function() {
this._parent.img_mc._alpha--;
if (this._parent.img_mc._alpha (insert less than sign)= 0) {
delete (this.onEnterFrame);
}
}
}