Flash runtime audio problem

Out of context: Reply #6

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  • kbags0

    Tried it, and here's the thing:

    1a.swf - level 1, plays music file and shows some pictures, right? At the end of the timeline, it launches 1b.swf in level 2, which has no audio, just more pictures in a timeline, right? At the end of the timeline, it launches 1c.swf into level 2, replacing 1b.swf. Same deal, then it launches 2a.swf in level 1 and clears itself out of level 2.

    When I stream, the audio cuts off as soon as 1b.swf loads...need audio to play through 1a.swf through 1c.swf, end on a dime, and then new audio starts with 2a.swf.

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