Flash runtime audio problem
Flash runtime audio problem
Out of context: Reply #11
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- honda0
Found what may help:
http://chattyfig.figleaf.com/ezmā¦Sorry it took so long, but try this. Granted your not looking for the ability to control the .swf, what you will now be able to do is load each .swf into it's own _mc and then later use the removemovieclip(); function to get rid of it. All while retaining your normal timeline. That should work. lemme know.