FLASH >> dynamic photo sizing

Out of context: Reply #4

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  • finnpimp0

    oh, and if you do the enterFrame on the bg, you could also have it constantly run an x and y variable. when it loads a new image, it takes the new width and height (not yet revealing the image) and then do some serious math. I don't have the script here, but if you just divide the difference between the old width and the new width by 2, you should get a value that approaches (smoothly) the new width, thereby creating a nice animation.

    about. I could elaborate it a bit more, but get the idea? have the bg change it's size constantly according to that "smooth-factor" :)

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