Flash q
Flash q
Out of context: Reply #2
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- ozhanlion0
well the trick is to get the distance on everyframe (or some interval)
let'ssay like you want to move to from a to b and give it a name of dist
(dist - dist/2) will do the job. of course this is the simplest in terms, and you will realize that u cannot get the exact distance it won't be everzero, so you should put an asistance function to say that if it'is between 1 and 0 make it 0.hth