The Blender 3D thread

Out of context: Reply #329

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  • NBQ000

    As much as I love Blender it's crazy how far ahead Softimage (XSI) was in terms of non-destructive modelling, texturing and all the animation rendering workflow.

    Really miss it sometimes and it's still sad that Autodesk killed Softimage.

    Even now after 8 years since the final Softimage version, Blender still doesn't have the tools out of the box but can probably be achieved with addons.

    • That said, of course Blender has many things that Softimage didn't have. But now that I'm doing modeling & UV editing I see some limitations in Blender.NBQ00
    • I thought Blender was great at non-destructive modeling with all of their modifiers and nodesmonospaced
    • In Softimage anything you do (even just moving a polygon or point or edge or whatever) can be traced and activated/ disabled. In Blender it's more limitedNBQ00
    • Would you be better using CAD software to get cleaner meshes? I'm always scared I mess up topology at the start and once I'm happy its a complete mess n BlenderPhanLo
    • This was what I was thinking of https://twitter.com/…PhanLo

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