flash q
flash q
Out of context: Reply #11
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- ozhanlion0
ya you have absolute adressing on the buttons.
onClipEvent (load) {
_y = 1;
div = 5;
endX = 57;
}
onClipEvent (enterFrame) {
_x += (endX_x)/div;_root.mc.but1.onRollOver = function() {
endX = 57;
};
_root.mc.but2.onRollOver = function() {
endX = 167;
};
_root.mc._root.but3.onRollOver = function() {
endX = 273;
};
_root.mc.but4.onRollOver = function() {
endX = 385;
};
_root.mc.but5.onRollOver = function() {
endX = 491;
};
_root.mc.but6.onRollOver = function() {
endX = 601;
};
}see the point, change the instance name of your mc to mc or whatever