flash q
flash q
Out of context: Reply #10
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- method_c0
onClipEvent (load) {
_y = 1;
div = 5;
endX = 57;
}
onClipEvent (enterFrame) {
_x += (endX_x)/div;_root.but1.onRollOver = function() {
endX = 57;
};
_root.but2.onRollOver = function() {
endX = 167;
};
_root.but3.onRollOver = function() {
endX = 273;
};
_root.but4.onRollOver = function() {
endX = 385;
};
_root.but5.onRollOver = function() {
endX = 491;
};
_root.but6.onRollOver = function() {
endX = 601;
};
}the script that im using in the mc, same script as i was using in the main scene