flash q
flash q
Out of context: Reply #6
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- method_c0
no this code is put on an ocject that has to move right... like this:
onClipEvent (load) {
_y = 1;
div = 5;
endX = 57;
}
onClipEvent (enterFrame) {
_x += (endX-_x)/div;
_root.but1.onRollOver = function() {
endX = 57;
};
_root.but2. ...... etc
etc...
..
..6 buttons in total.
so the buttons are all in the same mc as the object, in different layers