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Out of context: Reply #3980

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  • kingsteven1

    I've been putting serious hours in to Poly Bridge 2 for the last week. Rewarding and occasionally hilarious when a design works out - but by the end of the game the levels have such tight budgets it was 4 hours+ each and maybe felt a bit too much like work.

    Posting because I recon this could kick start an engineering career if you get your kids hooked on it at the right point. Got me hyper aware on levers and balance IRL - I've improved my drum stick grip while playing it.

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