FUCK ADOBE!
FUCK ADOBE!
Out of context: Reply #170
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- shapesalad-1
In Illustrator, how do you adjust the selection 'accuracy' of the boundary box around an object?
For example:
-you have two rectangles fairly close to each other
-one selected with it's boundary box shown, manipulation handles shown
-you move the mouse cursor to the adjacent rectangle
- but the boundary box handles of the other object are still being activated when you click to select the other box. even though the mouse cursor is like 10px+ away from the boundary box handles and over the other rectangle.The only solution is to zoom in super tight.
It's driving me insane.
I really genuinely hate illustrator.Is there a pref setting for this?
It tried lowering the selection tolerance to 1px in the prefs, but that does nothing noticeable.- selecting in illy is so very frustrating.Gnash
- cmd click to select objects behind was on, turned that off, slight improvement. but I want a tighter accuracy...shapesalad
- i think they broke it when they started recoding it with gpu acceleration. same for ps sadly. not sure if it's related to retina displays or somethinguan
- same crappy interface reaction when using smart guides, when I get close where I want my objects, they jump some pixels until i zoo in or out sometimesuan
- zoom*uan
- more importantly, why the fuck doesn't the bounding box represent the BOUNDS?!? you drag a corner to a spot, it snaps, and then you realize it's not theremonospaced
- InDesign everything is completely accurate, smart snapping, always, all the time.monospaced
- and why did they take away the calculator in some input boxes...I don't get how they have millions and don't consolidate the UIs across their soft.uan
- @mono. totally, all the programs should work the same for these types of ui issuesGnash
- it is infuriating ... "close" isn't even remotely okay with a detail focused designer ... alignment is everythingmonospaced