C4D
C4D
Out of context: Reply #126
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- dyspl0
@mugwart
"what do you want to achieve"I want to be able to make still images and be skilled enough to take on any modelisation then being able to properly texture/light and render it.
I'm not really into animation, mograph etc...I primarly want to do it for myself (always loved 3d), and eventually bring some capabilities to work.
I was doing some 3d years ago, but it was pretty empirical and I was lacking a lot in modelisation. I would base everything I'd do from simple extrusion but that was it.
Since then, I've lost the little I knew :/- my advice to anyone right now would be learn unreal.mugwart
- c4d is fun and good for small projects but a pain in the arse for major productions. Houdini is a great but metapyhcial cluster fuck. Modo is worth a checkmugwart
- modeling and lighting/texturing is also two different things. If for fun and hard surfaces you might get away with blender (i know) and light it in unreal.mugwart
- but always find examples of work you like and look at what the artists did to use them and mimic them.mugwart
- What kind of still images? Realistic interiors? Sci-fi? Abstract? Cartoon?shapesalad
- I'd say realistic/sci-fi. more like having an idea of a visual and being able to make it.dyspl
- http://shaq3d.cgsociā¦dyspl
- oh ffs...dyspl
- so ideally this would go down like "I want to make a serie of images on that theme", then take a few weeks/month to make it.dyspl