Adobe Dimension

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  • face_melter1

    This is what they called Project Felix? I tried a demo of it a while ago.

    From what I remember it uses a version of Vray for the engine which primarily uses CPU grunt, so (from experience) using an iMac for rendering is a bad, bad, scene - it goes to 100% from the start and the fans will kick in no matter what the spec.

    It also uses Vray RT which is their progressive renderer - it builds the image gradually rather than calculating the passes individually. So after a while you start to get diminishing returns in terms of render time against image quality. In theory you can leave it to render until the heat death of the universe and there will *still* be noise in the render.

    It's an interesting idea, but it seems that it hasn't progressed from when I tried it. Typical Adobe, to honest - their attempts at 3D have always been fucking woeful. I know why they use RT - you can get a workable image within minutes - but the trade-off is a serious drop in quality. RT renders with minimal GI calculation. It seems to be tilting more towards quick prototyping than any kind of serious production quality image.

    If you can work around it, it may prove to be useful but a dedicated 3D/render workflow will kick its arse every single time.

    • Wait. The noise can be mitigated somewhat using the denoiser pass - does Dimension have that? I can't recall.face_melter

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