Fuck flat

Out of context: Reply #40

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  • detritus3

    "It's official: Users navigate flat UI designs 22 per cent slower
    —Put in some chrome and shade"

    http://www.theregister.co.uk/201…

    / https://www.nngroup.com/articles…

    • https://s3.amazonaws…detritus
    • interesting.omg
    • The buttons on Neilson's site are flatBaskerviIle
    • ha, quite - and links are not in 90s Blue with Purple for visited links? Pfft, hypocrisy!detritus
    • Neilson reporting on what people are used to, and not necessarily on what's better and more user friendly and useful...Krassy
    • ...Sure -- if users had only seen/used bubbly buttons, of course once you intro flat some will be "confused" and prefer what they're used to. Not a valid meaureKrassy
    • So past experience shouldn't have any relevance on current experience? That seems like a dangerous and presumptious stand point.detritus
    • I think it's basically correct in stating that 'flat featureless landscapes with barely highlighted critical elements are hard to navigate'. That's just logic.detritus
    • Past experience should facilitate progress and improvement. Otherwise, why drive cars when we already ride horses. :-)Krassy
    • The argument for flat is that minimalist design reduces visual noise, therefore allowing for content -- the most important element -- to stand out.Krassy
    • flat design also benefits from strong typography, but, thus depends on user's to understand type hierarchy and such. there's good/bad flat design everywhere.mg33
    • It's over used and underconsidered - eg. some parts of Win10 are an absolute mess of invisibility because the language is deployed inconsiderately...detritus
    • not taking into account the screen as a whole, rather relegating design to within windows, which end up as over white, under explained masses of inscrutabilitydetritus
    • if a user 'doesn't understand typographic hierachies' whose fault is it where they're deployed anyway and consequently misunderstood?detritus
    • I don't know - 'flat' and marterial design, etc, is a great basis or foundation, but it is not and should not be the be-all and end-all.detritus
    • "thus depends on user's to understand type hierarchy and such"...lolz, I hope you are high or drunk :) users don't understand shit, that's why experts get jobsuan
    • Designers design for designers most of the time. Normal people dont care/know shit about design.Bennn

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