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Out of context: Reply #3050
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- CygnusZero40
I love Wind Waker. This is WAYYYYY bigger than that. It must be like at least 10x the size of that game at least. It takes like maybe 40 hours to see every single thing in WW, and it would take like 200 hours to see everything in this, not that you need to do everything in it of course.
If you liked WW youll really love this because its sort of similar to WW, better than it in every possible way. Its much prettier, more to do, more to discover, way more puzzles, the combat is MUCH more interesting due to the fact that there really are no limits to what the game lets you do. In most games, whenever you try something, the game is constantly telling you NO. This game is always telling you YES. It lets you do whatever you want. Watch these to understand what im talking about. Nintendo calls it emergent gameplay.
- I bought a Gamecube just for Wind Waker.
No regrets.ernexbcn - The emergent gameplay concept isn't new, in Quake from 1996 it manifested as rocket jumping and strafe jumping
https://en.wikipedia…ernexbcn - Cool, thanks Cygnus!
Ernexbcn : the Gamecube was probably my favorite system, everything about it was pleasing, its design, logo, discs etcspl33nidoru - No, but its not like it is in this game. Not to the extent of freedom that there is here, trust me.CygnusZero4
- I bought a Gamecube just for Wind Waker.