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Out of context: Reply #2808
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- CygnusZero4-2
Im about 10 hours into NMS now. I like aspects of it, but I still have the same complaints I had early on. The game is very slow! Not just progression, but how you move. Trying to fight anything is a nightmare because the side to side movement is like the slowest you will ever experience in a game, so you cant really dodge or anything. I gave up trying to dodge and just stand in one place until something is dead.
That has to be my biggest complaint at this point. There is no skill or anything involved with combat. I wish it took some lessons from games like Halo. Would have improved this greatly.
I enjoy the collection stuff bc I always liked grinding in RPGs so that doesnt bother me too much. I still wish there were more involved missions, like you would find in Mass Effect.
- it's not *really* an fpsmonospaced
- It switches to being one when you have to fight, so why not get it right? Its too slow for any sort of combat to be fun.CygnusZero4
- Its not an FPS in the sense that the game isnt all about that, but it has times when it has to be, and they screwed it up.CygnusZero4
- I agree... I feel the walking movement is very unnatural and floaty. At the same time, fighting off sentinels is such a tiny part of the game.monospaced
- Like you, I feel like they went really far with scope, but missed the details that make it immersive, especially when walking around.monospaced
- boost the sensitivityelektro
- Play Mass Effect if you want Mass Effect. I really don't get this gibbering nonsense about why NMS should be like every other game out there.face_melter