<< panelworld
<< panelworld
Out of context: Reply #22
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- waxpraxis0
Nice use of the drawing API and curveTo!
That sort of 3D point engine is relatively easy (If you know the math) and has been possible since Flash 4 (but man was it a bitch back then... pre-calcuated trig tables, yuck!) That one does look very nice though the general effect of the curved squares is quite nice.
When it comes down to it novel interfaces in Flash always come down to some sort of cheat. In the case of the PlaneWorld component (it is a component) it's just your standard projection formula mixed with two extra concepts, a vanishing point (to keep a the CPU usage down by only show back a set distance) and a focus point (the offset from which determines which frame of the item is shown)