C4D matte plastic question
C4D matte plastic question
Out of context: Reply #12
- Started
- Last post
- 26 Responses
- gonzalle0
I would not mess with specular nor bump for this. (I almost don't use specular anymore)
Try this : with advance render on, desactivate specular and bump, set reflection to 20 and bluriness to 60.
AND in your ligths details ACTIVATE "show in render" and "show in reflection"