C4D matte plastic question
C4D matte plastic question
Out of context: Reply #4
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- feel0
Hey man, this is achieved by setting the specullar right.
proabbly it has some very small noise on bump to appear a bit rought.also, if you change your render mode to physical, you'll have some more options of quality on how the light scatters over the materials.
and of course, great lighting, you can draw some additional speculars with spec only lights.
my 2 cents