C4D Question

Out of context: Reply #2

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  • feel0

    Use the bolean thing, just find it on those green icons, then put the main shape and the ones to subtract child to it, then to subtract multiples shapes from a main object, you just have to group them (alt+g) to make it work. It will be all parametic, to convert back to editable polys, you should "c" the bolean object.

    You will want to weld stuff together, use the connect object to do so.

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