Video Games...
Video Games...
Out of context: Reply #1217
- Started
- Last post
- 5,350 Responses
- ernexbcn0
- MS chose DDR3 memory compensated with 32MB of eSRAMernexbcn
- That eSRAM took space from the APU that Sony used for more GPU coresernexbcn
- Sony went with GDDR5 memory which is more expensive than DDR3 and has more bandwidthernexbcn
- Never said it wasn't. But the issue seems more the 10% taken up right off the bat.ETM
- The hardware for the One should handle these launch titles, that are barely next gen yet, regardless.ETM
- And Kinnect or not, if it can't be solved thought optimization, then it's failure or hardware revision.ETM
- Needs a "Number of Fans" cell hahaanimatedgif
