ios7

Out of context: Reply #140

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  • BaskerviIle0

    So it seems people don't like it.
    I'd agree on Apple's own icons being clunky, and not really adhering to the so-called icon grid they've been showing in promos.
    BUT
    for icons and buttons to work and be utilised by third parties (remeber there are hundreds of thousands of 3rd party apps) you need both form AND colour to work with.
    The only guidelines that apple currently give it the look of the rounded corner square of the icon (and the current shine).
    If you took away the colour as Pang is suggesting then you'd lack a very important shorthand for finding the icon you need.
    UI isn't just about looking pretty. It's about finding what you need, quickly.
    I think one of the problems with windows interface (aside from the flip animations slowing things down) is that it's hard to determine which app is which, since you have to interrogate the icon for longer. they all look so similar. In this sense (whether super saturated or not) I think colour is important.

    • Dunno, I look at my iPhone and all I see is rows and rows, nothing makes one stick outformed
    • personally, I find iOS to be lacking any hierarchy, making it a challenge to find specific appsformed
    • SOME colour is fine. Garish colours... er no thanks.pang
    • Hierarchy & diff between Apple Vs 3rd party apps should be defined in a NEW way, i.e. not garish colours.pang
    • They could explore diff size/shape buttons and/or elements to divide. Maybe use hint of colour to aid...pang
    • Grid + garish gradient does not = boundary-pushing UI. A decent UI designer can do betterpang

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