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Out of context: Reply #56606

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    I hate people who ask designers for many options. So a good response would be to ask, "So you want one good option, and two sucky options? And you want me to see if you're an idiot who'll pick the sucky ones?"

    • I hate this too. Multiple options = less time to work on each one, which = lots of crappy concepts.CanHasQBN
    • undeveloped i'd say, not crappyalbums
    • well.. yeah.CanHasQBN
    • I hate it when designers say they're incapable of making multiple good options. If you can only do one, you're fucked.monospaced
    • Most of the time you should come up with 20+ and narrow it down. It's only after the first 15 that you get a good one anyway.monospaced
    • The first few are always expected and predictable and cliche and, y'know, basically shit anywaymonospaced
    • The problem is asking for a bunch of concepts on a short(er) deadline.CanHasQBN
    • I've heard that presenting options shows indecision. But I'm not so sure. It could be. Maybe not.MrT
    • mono, i was talking about websites. Sounds like you're talking about logos.CanHasQBN
    • Initially presenting options is a great thing, though if you're doing more than 2-3 then something's wrong.inteliboy
    • I'm NOT talking about logos. That's just insulting. I'm not talking about sites either, that's even more insultingmonospaced
    • So we should come up with 20+ website concepts?CanHasQBN

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