Ambitious Games

Out of context: Reply #1

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  • freshmode0

    So you landed a job at a studio working on a highly interactive game...and you don't know where to start? Why did they hire you? Not that you are no good, but if you have to ask for a good starting point for a flash game that you got hired to work on...maybe they should have considered someone else. Are you coming up with concept? What kind of starting point are you looking for? Did they say 'Go out and create a highly interactive flash game!'?

    Just curious. I don't mean you shouldn't look for inspiration, but a resource to teach you how to pogram a game in progressive chunks? Not sure I understand your question.

    Perhaps a weekend crash course with these people will help.

    http://www.lynda.com/

    Good luck with this chief.

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