After Effects & Maya 3d Cam

Out of context: Reply #7

  • Started
  • Last post
  • 9 Responses
  • Miguex0

    ^
    I think that's what I'm missing, a point of reference to the object.
    The layer position is not a problem, I understand and like you mentioned, either masking or cutting a layer and positioning one part on the top, and the other on the back to convey Z positing is not a problem for me.

    My problem was what you described first, my lack of experience made it difficult to me to express the problem but you got it :)

    Any chance you have a link to a tutorial about this so I can share it with my 3D artist? Should I search for exporting positioning null? what's the name for this?

    I have been getting away with motion tracking but as the movements in 3d become more complex, the results look a bit sloppy and I want it too look seamless :)

    Thanks everyone for the help!

View thread