interesting flash problem
Out of context: Reply #9
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- beingdevious0
oops i made an err. the second cammand should be "
_root.gotoAndPlay("information")
sorry bout that.
also, im refering _root. to _level1
instead of calling and organizing levels, why dont you just load and play instances. example
_level1 could be a movie clip instanced as "close" therefore you would call "close.play();"
or if you have the mc "close" in _level1, which is another mc, try mcname.close.play(); where mcname is _level1's instance name.
so the final code in the first frame(hint: try using centralized scripts, its easier sometimes)
this=your buttons instance name
//------
this.onRelease=function(){mcname.close.play();
_this.gotoAndPlay("information...}
//----------------
instead of the code being on the button, put this on the stop() frame where your waiting for a click
goto http://beingdevious.com/flashhel… for my example
:)
-AJ