iOS Dev for Desiners

Out of context: Reply #7

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  • Ancillary0

    Seriously, I taught myself Objective C and I wouldn't recommend it.
    There are a bunch of frameworks out there, Corona is one, it uses a simple language that's similar to ActionScript 1, and it's very game focused. I've been playing around with the Flash iPhone exporter (packager) in CS 5.5 and have found it very easy to use, this would probably be my recommendation for a designer, especially if you have AS3 experience. If you've done a bit of 3D I'd go with Unity, it's probably the best iPhone game platform IMO.

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