Flash huge on mobile

Out of context: Reply #6

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  • Ancillary0

    I think Adobe is actually frustrating a lot of developers with the lack of support/documentation for iOS. I've made a couple of apps using Flash and the only information available from Adobe on their Packager for iPhone is a small pdf. I had to trawl through the Adobe iOS Packager forums to piece together bits of information from other people who were trying to do the same. There's currently no support for basic ui kit functionality: UIWebbview, ie you can't open a web page, or Google maps API, ie you can't open maps or use maps in your app.
    Other companies like Corona had implemented this ages ago, and they've got thriving communities, active help from the people behind the scenes and lots of documentation, examples. They want you to use their software/framework. Adobe isn't showing me that love.

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