Halo Reach anyone?

Out of context: Reply #27

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  • TheMagicSheep0

    I'm starting to like this more than black ops

    A college friend and I did the laso challenge last night. The first level on Legendary with All Skulls On (all 13). It was pretty nuts.

    Reload checkpoint if teammate dies. Restart level if first player dies. No auto-shield regeneration. Only melee attacks cause shields to recharge. Needler fire, grenades projectiles (ie. Rocket Launcher, Brute Shot) and vehicular attacks are more easily evaded by the AI. Brutes go Berserk and Grunts will turn Kamikaze more often. NPCs throw twice as many grenades. NPCs always drop two grenades when dying. Motion Tracker is fully disabled. Dropped weapons have much less ammunition. All enemies are more difficult. Enemy defensive resistances/weaknesses are increased. All NPC's health is doubled. Physics effects are tripled. Explosions and melee attacks launch characters and objects farther. Damage does not increase.
    This ones a bitch: Your entire Heads-Up Display is disabled. You can't see your weapon or it's crosshairs, shield meter, motion sensor or ammo/grenades.

    hit me up if you're still playing gamertag: TheMagicSheep

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