mobile development

Out of context: Reply #8

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  • Boz0

    yeah.. I would suggest Appcelerator first.. it will be easier for you to get into.. it publishes to Android and iOS and also Blackberry (or soon)..

    Objective-C is definitely valuable thing because you can do pretty much anything on iOS platform but the thing is that it will take you longer and maybe you won't even need such a complex app to begin with.. Appcelerator can take or maybe 80% of your needs.

    Definitely look at that first.. second thing to look at is Java.. I say Java because it's easier to learn than Objective C and there is no doubt that mobile OS of the future is Android. There is A LOT of opportunity on Android for great apps and people just need to leverage that..

    Devs are lazy so they go after iOS first because Apple gave them everything on a spoon but Android market will be massive.. I'm just telling you this from business perspective.

    I also think you should learn Obj-c just because it doesn't hurt (but that's a longer process and if you never developed stuff with it or never used xCode and Interface Builder, you will take a while).

    Once you know get into JS and a bit of Java, AS3 shouldn't be a problem AT ALL.. AIR will be a huge force in mobile app development, especially on TVs and Blackberry as well.. so getting into AIR will give you a good platform to have fun on all mobile platforms including TVs and other ones.

    I am working with all technologies listed and I can tell you that Appcelerator is the best choice for someone who is starting.. then it would probably be AS3 because it's just so easy to learn and just fun to code. Java will come naturally after that and Obj-C you will have to wrestle in the end.. but all in all this stuff is kind of chaining together once you start getting shit together.

    • sometimes your thoughts are better presented as opinions and not factsfadein11

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