Top notch Flash

Out of context: Reply #24

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  • fyoucher10

    I'm a Flash guy. I use the timeline all the time. I use code too. There are many (many many many) things that you just can't achieve efficiently by using 'just' code. When it's more than just simple slides, scales, and the generic easing settings that come with whatever tweening engine -- it makes sense to use the timeline. The timeline is a great 'animation tool', not just for interactivity.

    If you're a developer thinking that the timeline isn't useful, maybe you haven't been asked to animate something very complex yet?

    • I use math for animations, especially for complex ones.pauliusuza
    • I'm not talking particle animations. Try using math with a complex storyboarded animation or even character animation.fyoucher1
    • animation...fyoucher1
    • try doing animation which is affected by physics on the timeline...pauliusuza
    • I'm talking about Flash as an "animation tool" like what you do in AE, not interactivity.fyoucher1
    • I completely agree with you with using OOP for interactive sites, shit like that.fyoucher1
    • But Flash is more than just for programming. There's a whole community of folks who use Flash for 2D animation purposes.fyoucher1
    • I know, for some things you NEED to use the timeline. I'm cool with that. But some bastards are just lazypauliusuza
    • "The timeline is a great 'animation tool'," No it's a SHIT animation tool, you just haven't used a good oneanimatedgif
    • I use AE a lot too. Flash is a great 'vector' animation tool.fyoucher1
    • Great developers use both.instrmntl

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