Zbrush smooth alphas question
Zbrush smooth alphas question
Out of context: Reply #11
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- M_C_P0
how are your modeling skills? i'd just model the portion you need. i made this with loft nurbs, tracing out your original paths. then i made it editable so i could make selection tags for the different colors.
rather than attaching this mesh to the skull, i'd render this out at the same angle as the skull and composite in photoshop