Flash Drawing lines..

Out of context: Reply #9

  • Started
  • Last post
  • 11 Responses
  • enobrev0

    was thinking..

    would probably be a technical pain in the ass, but you could probably draw something out in a vector program and export it to svg.

    parse that svg for coordinates and commands.

    write a function that takes a list or parsed svg coordinates and draws a tiny part of it every x milliseconds.

    2 primary issues i think are parsing the svg as it can get pretty thick, and figuring all points between the points for incremental drawing.

    But then you could essentiall have anything draw before your eyes by feeding it an svg file.

    wish i had time to attempt it.

View thread