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Out of context: Reply #3
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- stewdio0
And of course, you can just move your whole drawing around with the mouse by combining my advice and PIZZA's:
void setup()
{
size( 960, 540 );
}void draw()
{
pushMatrix();
translate( mouseX, mouseY );
...[your drawing code here]...
popMatrix();
println( "x: " + mouseX + " y: " + mouseY );
}