3dsMax vs Lighwave 3D

Out of context: Reply #11

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  • unknown0

    I'm a hardcore 3ds-maxer, all the way from DOS versions. I can tell you that 3ds max is the best tool for advanced visualizations, web 3d stuff (works flawlessly with Plasma) and it's not too hard to master for novices. Of course when I say not too hard, take that with reserve because for a beginner it's never easy. imho 3ds max and Maya are at the top of the 3d chain, but keep this in mind:
    As someone mentioned above if you are going for video fx & animations, Maya is a non-negotiable choice. 3ds max doesn't have animation tools as good as Maya (especially with physics and flexibility). On the other hand, if you want to do professional visuals, web stuff there's no other choice then 3ds max. Lightwave, Cinema4D etc are all inferior programs (that doesn't mean you can't make nice things). If you want to do something on a truly professional level and you are more into web, static visuals and so on, go for 3ds max without thinking about it. If you are in animation/video fx field, Maya is the only choice. You might wanna look at Houdini but I found it very confusing and not even close to Maya.

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