Motion Graphics

Out of context: Reply #9

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  • twokids0

    I would start with AE. Go to Lynda.com and pay for a month and immerse yourself in tutorials. Learn about motion, keyframing, etc. The 3D space in AE is a good basic way to start to understand 3D.

    Only after you get really pretty competent at AE would I get in 3D. 3D is a huge commitment. Lots of people get by in Motion Design doing AE only and you can do a lot of serious work with that alone.

    But if you still want to get into 3D, take a breath and know that you need total commitment to it, months before you really even get reasonably competent. I recommend Blender because it is free, but there are a lot of pretty good choices if you have enough money to pay. Designers that are used to Adobe products tend to like C4D, but Maya, Max, Lightwave, Modo, Softimage, all have their advocates. And all do pretty much the same thing with different interfaces. But the principles are the same.

    good luck.

    • Sound advice on QBN?! What a day this is! ; )ideaist
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