Ambient Occlusion
Ambient Occlusion
Out of context: Reply #9
- Started
- Last post
- 9 Responses
- ********0
'global illumination' is another way of describing the rendering technique
- not really...kewHexton
- AO - http://en.wikipedia.…kewHexton
- GI- http://en.wikipedia.…kewHexton
- both tech are used to simulate ambient light in render models, which is too computationally expensive to render using trad. raytracing********
- .. ambient occlusion is a particular technique. Most global illumination models I've used in 3D packages make use of it.********
- of it.********
- fair enough :)kewHexton